package at.fhj.itm11.antesk.memory.view;

import javax.swing.JLabel;
import javax.swing.JPanel;

/**
 * Contains all game-relevant stats to display during runtime.
 * 
 * @author Ivan Antes-Klobucar
 * @version 1.1
 *
 */
public class StatusBar extends JPanel{

	private static final long serialVersionUID = -8192668610011711992L;

	public static JLabel scoreLabel;
	
	public StatusBar(){
		scoreLabel = new JLabel("Score: 0");
		add(scoreLabel);
	}

	
}
